WebGL now not working in brave

Description of the issue:
WebGL does not work in Brave Browser as of approximately a month ago, and under brave://gpu lists OpenGL as disabled.

Steps to Reproduce (add as many as necessary): 1. 2. 3.
open a website that uses WebGL (ex. https://webglsamples.org/aquarium/aquarium.html )

Actual Result (gifs and screenshots are welcome!):
website returns an error or doesn’t load/work correctly

Expected result:
the website loads fully and functions as intended

Reproduces how often:
this happens every time I try to use any website that utilizes WebGL

Operating System and Brave Version:
Brave Version 1.50.114 Chromium: 112.0.5615.49 (Official Build) (arm64)
macOS Monterey (12.4)
MacBook air 2020 (apple M1 chip)

Additional Information:

WebGL still works fine on Safari

brave://gpu report:

Graphics Feature Status

  • Canvas: Software only, hardware acceleration unavailable
  • Canvas out-of-process rasterization: Disabled
  • Direct Rendering Display Compositor: Disabled
  • Compositing: Software only. Hardware acceleration disabled
  • Multiple Raster Threads: Enabled
  • OpenGL: Disabled
  • Rasterization: Software only. Hardware acceleration disabled
  • Raw Draw: Disabled
  • Video Decode: Software only. Hardware acceleration disabled
  • Video Encode: Software only. Hardware acceleration disabled
  • Vulkan: Disabled
  • WebGL: Software only, hardware acceleration unavailable
  • WebGL2: Software only, hardware acceleration unavailable
  • WebGPU: Software only, hardware acceleration unavailable

Problems Detected

  • Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable.
    Disabled Features: gpu_compositing

Is Hardware acceleration enabled in brave://settings/system ? (or try to disable/re-enable)

https://community.brave.app/u/activate-account/41e3ac35ab336affc179bba2eb6fbf5e

It looks like hardware acceleration had gotten disabled somehow, turning it on fixed the problem.
thanks!