Brave seems to fail to use ANGLE webgl backend and maybe a few other graphics related problems

May interest:

brave://flags

Some Brave Browser users search there, for:

  • ANGLE
  • D3D11
  • Metal
  • NVIDIA
  • OpenGL
  • WebGL

and Disable or Enable as they see fit.

In addition to adjusting the Graphics Acceleration (formerly Hardware Acceleration) switch in Brave Browser Settings.

A general discussion, including a tip re Brave Shields:

https://www.ghacks.net/2022/01/31/your-devices-gpu-may-be-used-for-fingerprinting-purposes/

Scrolling down to one of the comments, the following (by “Iron Heart” Feb. 1, 2022):

“Brave randomizes WebGL when set to ‘Standard’ and turns it off entirely when set to ‘Aggressive’”

There is a somewhat related piece of info at that link, regarding ANGLE GRAPHICS: